Crossroads

This is the first area that a new PC will enter after exiting from Websters Landing.

The area contains an inn, the Trade and Tackel which is a common stop for all adventurers. A camp fire is set up outside of the inn, where PCs meet to discuss new and old adventures.

Brotherhood Guards patrol the area at night to protect from the starving wolves and the goblins to the north.

People of Interest

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License